This group project is required to use Android Studio, which the gameplay is about 15 to 60 minutes. The story of the game is about a cop and his daughter's misfortune in their ferry trip. Through learning about the truth of the story, the player need to choose what to do or talk by clicking different options. The selected options will affect the ending, and there are simply 5 endings. And the main character is actually in a virtual world, in which he is an experiment object and the other people are A.I., even his daughter. At the end, he need to do a decision whether he will go on a revenge or stay with his daughter, then repeat the experiment again.
Through the story, we hope that the players think whether it is right to go on a human experiment and can an A.I. who is human-like and think like a human, called a human. Also, we hope that players can find their reasons for life, just like the main character's final decision.
Nier; Automata by Square Enix
Nier; Automata by Square Enix
Detroit by Quantic Dream
Detroit by Quantic Dream
The story of the game is made after studying some games, which are Nier:Automata and Detroit. Both of the game is a roleplaying game about the problems of future technology, that the A.I. in the story become to have their own thinking like humans. In the game, the main character will chase for the truth in the process, and decide what to do in the end, just like our game.
Concept Artwork - cellar by Nicolas Storozhenko
Concept Artwork - cellar by Nicolas Storozhenko
After Editing
After Editing
Final Prototype
Final Prototype
After from producing the script, proposal and other written documents, my duties are making the cover of the game and the graphics in the mini game, which the users can search the items in the room.
Old Version 1
Old Version 1
Old Version 2
Old Version 2
Final Version
Final Version
For the cover page of the game, our story is longer, since the story is included the theme of human trafficking, religion and biotechnology, that makes the story more complicated. Since it will be too complicating and time-consuming, we forced on the theme, technology, A.I.
I used the square to represent the black box in our game. The drafts used the starry night as the background, but to suit the theme of technology, I used the glowing wire one as the final version.
Back to Top